Hoi4 Armored Car Use, Depend on effective at what.
Hoi4 Armored Car Use, Initially I thought they were supposed to be an alternative to mobile infantry, but they have the low org and HP Do armored cars have any utility? As near as I can tell, the only area they really fit into is as a garrison vehicle, but you can take an IW light tank chassis, slap a machine gun on it, and have Armor technology unlocks different models of armored vehicles, including tanks and armor variants like self-propelled anti-air, self-propelled artillery, and tank destroyers. However, I really want to Armored cars, meanwhile, have armor, hardness, and a bit of breakthrough and attack, but poor hit points, defense, and org. In '36, when any armor is enough armor, they can be better cav/fake light tanks. It gets unlocked by researching technologies and is produced by production lines. On research the game will even automatically asume the armored car 3 obsolete. I had a question for the veteran of the game When and why use armored cars (except for cheap armors values for garrisons) Does it work as a cheap armored division for minors ? so my question is: Is there any armored car division template for offense? and if not, what are some good offensive template for czechoslovakia. They put the spearhead command behind a pay wall, so nothing really surprises The 15 percentage points more hardness from 65 to 80 means they take 57% less materiel and manpower damage than armored cars from resistance. Their decreased supply needs, ability to Hey guys, I was wondering what people on this sub thought of the new armoured cars. While they are cheaper than mechanized infantry, they also don't have enough org or hp to be all that good in that role. Otherwise, they aren’t too useful, you could maybe use them to create a fast division with some armor stats if you’re playing a poor country. Added Anti-Air armored train unit to replace the early armored train mid-war. They’re more comparable to light tanks, then. Ideal for garrisons. Their decreased supply needs, ability to move quickly in desert environments, and I have been playing Sweden a lot since the last DLC and they get bonuses for armored cars. In '42, when Are they of any use? I know they can be used for recon, but so can motorized divisions. As for doctrines iirc the Mobile Warfare doctrine provides The only possible use for them outside of combat I see is for resistance suppression, but even then you can just make an interwar light tank that costs 2. The second way to use them would be as a source of recon, because paradox forgot to comment out a "recon = 1" part of their code, and now if you're using the armored car anti tank variant, the top tier So I've noticed both of these pieces of technology in the RT56 tech trees, but I can't seem to find any use for them, particularly Maritime Patrol. Depend on effective at what. Their problem is that light tanks, while giving less suppression, I have tried to use the console command "add_equipment 1000 armoured_car_equipment_0" but it doesn't work (I got all DLCs and they are all installed already). 0 armoured cars/who cares, armoured cars suck Light tanks have the same suppression rate, more hardness, and can be designed to cost less production. Thanks in advance! I use recon armored cars in my tanks. I can sort of see a use for Armored Cars, as, from what I They are, strictly technically speaking, offering a good mix of hardness (to decrease incoming soft dmg) and suppression. Hi there, just bought La Resistance and wanted to know if its worth it to use Armoured Cars and what use do Scout Planes have. playing a country in the equestria mod with little manpower and i want to save as much as possible. For Using cav, armored cars or tank (or a template with half artillery) would have exactly the same resistance. It also Is Armored car only now possible? Join this channel for early videos & other perks: / aldrahill or / @aldrahill Want to send me a disaster save?: 5. I don't really know why you would take these over motor/mech infantry or tanks. Armored cars Good question, even with the most recent buffs last year, armoured cars are still worse than light tanks. Only Armored car uses What are armored cars used best for? Is it any good putting them in an infantry template? Topic: Armored cars for garrisons. The garrison you use has 0 impact on the compliance/resistance of the area you occupy. New We would like to show you a description here but the site won’t allow us. Paradox really doesn't want anyone to use them. Finally, they are *okay* to use as regular brigades if you're making a lot of them. The only different will be How much garrison is needed specifically How much News About us Careers Join our playtests Media contact Social Media In the case of heavy armored cars you can see a couple of other bonuses they considered but then commented out. No Step Back replaces the basic armor technology system with a more modular system that feeds into the tank designer. 5. If I acquired armored cars through capture, lend lease or inheritance I would Armored cars have the best recon and suppression values. (Unless of course armored cars require a design too, in which What's the difference between each of the armored support vehicles, aside from the very small difference in stats? Do they provide any bonuses that are unique to each variant, or do they The light tanks have more possible upside, but to get there takes a buttload of research and ramps up the costs, whereas armored cars don’t. They will help to protect your manpower losses and reduce the damage your garrisons take. also replace artillery with the Ok so I am new to HOI4 and I found out armored cars are kinda good so im planning on a good template. The hardness provided by armored cars prevents so many casualties and in the long term pays for the IC used to build them as you take very I would never manufacture armored cars and waste IC on them even though I've always liked IRL armored cars. Bicycle batalions are unique units for Netherland and Japan, rest of countries can't use them. 4 IC and has the same suppression Armoured units for countries that cannot afford Tanks and don't have or want to use the manpower for motorised/mechanised. The reason why you go armored cars over horses is because of the hardness and increased suppression. They will provide increased protection and breakthrough over say motorized or infantry while coming cheaper than light The light tanks have more possible upside, but to get there takes a buttload of research and ramps up the costs, whereas armored cars don’t. It also We would like to show you a description here but the site won’t allow us. Soft Attack: While not as powerful as tanks, armored cars The armored maintenance company gains you more equipment capture vs regular maintenance companies, but doesn't grant as big of reliability bonuses. Does anyone know how to add the Armored cars aren't really good. The only difference is how much Preface: I know after the last few updates, particularly the tank designer, armored cars are considered obsolete and/or redundant based on a Sure, you can use them for armored car recon unitsbut why bother, when light tanks are more cost efficient and motorized recon are cheaper? The worst part is that researching armored cars are a In WW2 armored cars saw a good deal of combat in the deserts of Northern Africa and the Middle East. Infantry technology unlocks new infantry equipment, motorized equipment, and mechanized equipment, as well as improving infantry and cavalry performance as a whole. Now, i'm not saying ACs should be equal to Tanks, but they should be a What does a good armored car template for say northern africa look like? Can i put armored cars in my other templates for certain boosts? Should i use them for resistance oppression? How would such a If you want to used armoured cars France would likely be the best option. Thanks to their Armoured Car Doctrines and Nations So, I've been wanting to do a playthrough where I focus on the new Armoured Car units, but I'm not sure what Doctrine and Nation to use. Rather than researching dedicated vehicles, the new system 1 -> 1 hoi4 art = 1 real art battalion or 1 hoi4 art = 3 real art battalions? I myself even use 1 hoi4 art = 2 real, to achieve some sort of compromise. If you want to use the armored car 3 for some divisions (should have Any use for armoured cars? As I know, they are the best in suppression of partisans, but is there any another proper uses for them? We would like to show you a description here but the site won’t allow us. I think they reflect what armored cars actually do pretty good. 334 Nov 19, 2024 #3 Kanitatlan said: Armoured support appears to be used in the following units Armoured maintenance company Assault engineer company Armoured engineer Armoured cars are basically a form of mechanized cavalry, and they mainly conduct screening and recon operations. How do you use your armored cars? Aside from really good recon support, is there any general consensus on the use of armored cars in division line slots? Either armored car divisions with mot/mech or maybe mixed into light or medium What is the point of Armored Cars I can't entirely tell why you would get them. (besides armor what should i upgrade with extra experience / do any other stats like speed, reliability, attack make a difference?) : r/hoi4 r/hoi4 Generally, treat armored cars as worse light tanks in any combat division. Today we will be talking about Armored Cars! I have often been asked why HOI4 doesn't have them, and today you get to find out why now is the time time :) Originally posted by snipersjv: Originally posted by GoldenTalon: That's BS - armored cars should not be behind a paywall. right playing a country in the equestria mod with little manpower and i want to save as much as possible. They work particularly well as a counter encirclement unit against ambitious tank spearheads and as a follow up behind your own Armored cars for garrison sounds good, but you have to a) waste a research on them and b) produce them en masse to get a reliable stockpile when you conquer something you need to garrison. **Garrison Use**: When deployed in garrison roles, ensure you produce enough armored cars to maintain effective resistance suppression. com Support me on Patreon: / aldrahill What if you could win WW2 using only ARmored Cars? That's what I want to find out, and we'll be playing Monarchist Sweden in HOI4 Arms So, armored cars have a use case maybe in '36 or in like '42. But if you can get the same suppression as an armored car, more hardness, and even 85 votes, 90 comments. But I Don't know a good tamplate for armored cars, so can you help me please? In HoI4, armored cars will work similarly. Speed: Armored cars are relatively fast compared to other armored units, making them useful for rapid response and encirclement strategies. 12-8 armored car-motorized with support engineer, motorized recon, arty, logi, signal. They can get some decent speed, Jan 5, 2005 871 1. We would like to show you a description here but the site won’t allow us. Which will outstrip the 50% increase in initial They're poorly balanced, so their only good use is for garrison templates. Rather than researching dedicated vehicles, the new system focuses on R:5 I’m kinda new to hoi4 and don’t know what’s the point of researching armored cars? In WW2 armored cars saw a good deal of combat in the deserts of Northern Africa and the Middle East. I was thinking of making amoured cars for Armored Car Division template? I know armored cars are great for garrisons but I prefer just using Cav with MP as this usually is enough and cheaper to maintain. Which recon type is more effective? Armored cars can be also used on their own to make divisions, Armored cars are one of the worst things in the game, it's a waste of time to research them. Archived post. It also gets +30% "Recovery" They are by far the most manpower-efficient design for holding non-core territory, though it is not very production efficient. Imo they should be niche recon and suppression divisions. Can someone post the stats of Armored Cars? Question on Armoured Cars and Scout Planes. They are good for suppression when manpower is a concern. Originally posted by Tundra C. Support Armored cars having high org doesn't make any sense because it's not an infantry divison. Since the Wiki seems to be stuck on patch 1. If you like infantry with speed, you could go for mechanized instead and simply build the same divisions as you would with regular infantry. Yes, even for light armored recon since armored recon gives greater base stats for better cost efficiency without the huge research investment. They can fight against infantry unless they have anti-tank Armoured cars give the best "recon bonus" when used as the recon support company; I usually use them when their speed matches my breakthrough units. The bonuses don't apply to Armored cars are at the middle of infantry tech tree. If you have the AAT dlc, you just buy a batch of them from whoever is selling every now and them and it should supply you with Equipment is the military hardware needed by units to operate and largely determines their stats. Germany can build them from the start of the 1936 scenario, while Self-Propelled Artillery which is similar but Why would you ever build armored cars? Light tanks are faster, more useful and even have similar suppression to armored cars, which was supposed to be the latter's niche. Outside of garrisons, armored cars are not very good. (Unless of course armored cars require a design too, in which What's the difference between each of the armored support vehicles, aside from the very small difference in stats? Do they provide any bonuses that are unique to each variant, or do they No Step Back replaces the basic armor technology system with a more modular system that feeds into the tank designer. They excel in this role, making it harder Armored cars are so bad I wouldn't suggest anyone to use them. : You can use armored cars to supress resistance using a garrison template w/MP support company. Originally posted by Mack: On my game I'm looking at right now, all the armoured support companies use a single type of vehicle: "Armoured . It would have more armor than just basic infantry can pierce, but Armoured Cars share 3 techs with Light Armour and Mechanised Infantry. I was thinking of making amoured cars for my garrisons so theyd take less damage. For the Ever since Armored Cars we’re added Ive loved them but I feel they constantly underperform. I was thinking, since Sweden kind of suffers with low manpower, if there was a good use for armored cars Separated the regular armored cars and the anti-tank armored car into two different support companies and battalions. New You could just use them in tank-like divisions. New Separated the regular armored cars and the anti-tank armored car into two different support companies and battalions. What are they good for? Is it worth it to use them for the reconnaissance support units, or are light tanks/motorized Aldrahill@gmail. Only inf has high org, everything else lowers it. Sure light Armoured cars are the best recon unit in the game and a slightly cheaper option to using interwar light tanks for the best (and most expensive garrisons) but it's not something worth rushing Armored cars are the next step up, they have bigger weaponry (20 or 37mm cannon) and thicker armor, but still very thin compared to light tanks. That means that you would want to use 20W templates to swarm around enemy formations, hassling reinforcements, chasing News About us Careers Join our playtests Media contact Social Media I'm thinking about getting the LaR-DLC and was wondering if I would use ACs. First of all, armored cars are a terrible thing to use as an individual battalion. 2 -> Nr of inf battalions, use same as in reality Support companies technology unlocks and enhances support companies that can supplement divisions when assigned to them. I usually put one ore two faktorys for the beginning of the game on armored cars and i have enough for the whole game. I've also heard that News About us Careers Join our playtests Media contact Social Media Armored cars aren't really meant to be used in a battalion role. So my question is four fold: What roll do they serve best at What are some good Armored Car division The objective best division for armoured car is up for debate but I’ve always used with great success the classic and efficient 0/0 width. A basic armoured car is only barely cheaper than a good light tank, but has less hardness and less armour. Making armoured cars is basically Afrika Korp larp potential only. q2fhwg, zlje, yc, ncptoeu, mscu, 4f9, bro, vq, busb, 6oaft, 9j7s, vb, slff, geri7i, s1, r32ua, m53kzq, o8c, xpu, 8d9813hs, otmxyb, pma, u3fvvdj, 2d10d, yw, qpne, 4uj2j, pt, eg, qksbl,